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Gehenna

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Gehenna

Postby PrimaryLotusUser » September 21st, 2011, 12:00 am

In 2072 the virus hit. It was a plague like none seen before. 20% of Earth’s population had contracted the disease in the first month, 70% by the first year. However, the virus did not kill its host, it transformed them.
The weaker ones, the simple-minded, and the ones that didn’t try to fight the disease became hideous creatures. The strong, the smart, and the ones who fought it became more creature-like versions of themselves. They all seem to be connected as if they are controlled by a higher entity.
Indeed, the “Vanguard” as the mindless creatures are referred to have almost no will of their own and seem only to be following orders. The “Lieutenants” however, as the hominids are called, are vastly more intelligent, more powerful, and can disobey the higher entity’s orders if they feel they are flawed.

There have been multiple wars, the last of which was 60 years ago, in which the creatures have attempted to eradicate the human race, but have been held at bay by advances in technology. The most important offensive tools of these are genetic manipulation and cybernetic augmentation of the body. The most important defensive tool has been the invention of laser shields.
In the event of an attack, a wall of lasers will be activated and surround the city or military base. Anything unfortunate enough to collide with the shield will be disintegrated. Unfortunately, it takes an enormous amount of energy to power these shields, and most cities have gigantic power plants dedicated solely to providing them with power. Because of that, smaller versions of the shield have not been invented yet.

It is the year 2374. The remaining population of Earth has all migrated to the great cities: Tokyo, New York, London, Berlin, Rome, Moscow, Beijing, Hong Kong, New Delhi, Los Angeles, Chicago, etc. To stay in the countryside is suicide.
Because of progresses in science, genetic manipulation (formerly the less viable, but more powerful, option for human augmentation) has become cheaper and less dangerous to the subject, thus making cybernetic augmentation obsolete. The remaining “Cybers” as they’re called, have been recruited to teach the budding generation of the genetically manipulated basic battlefield tactics, survival skills, weak points in the various types of monsters, etc. The “Genetics” are pampered. Given any food they like instead of basic rations, having much better accommodations than the Cybers ever had, taught in a classroom setting instead of standing at military attention while being lectured. This is obviously a point of contention between the older Cybers and the younger generation of Genetics.
However, there are other Cybers, unknown to the military/government (they are almost one and the same now).Former military scientists will do back-alley operations for the right price. Because of cybernetics’ declining costs, these operations are cheap enough for criminals to afford, and gangs are popping up surrounding the most powerful of these thieves, and they hold a lot of sway in the city.
Genetics are trained at “military” bases that are more like luxury hotels with classrooms.
It seems war is on the horizon once again as rumors of the enemy's forces gathering are heard.
Ok, so enough back story. I’m trying to get enough in here for everyone (Action/ Sci-Fi/ political/optional Romance/ optional Comedy/ boarding school). We’ll mold the story more as we go. For now, a few things:

1) If you’re a great Cyber, you can control 2-3 augmentations. If you’re a frikin’ prodigy (prodigy= very VERY rare) you can control up to 5. Remember that augmentations draw on energy from the user’s own body, the more a Cyber uses their augmentation, the more exhausted they become until finally they are not strong enough to control the augmentation and their body rejects it. This also means that the more augmentations you have, the healthier and more physically and mentally strong you must be.
2) A Genetic has been engineered since they were an embryo. They are extremely strong, extremely fast, have keen eyes, are very agile, and are exponentially tougher than regular humans (it takes 20 times the force that it would take to break a regular human’s arm to break theirs). They are kept in peak physical condition their entire lives, and are trained in combat from the time they are 4. By the time they are 8 they will have usually shown greater aptitude in one area than all others, and they are trained extensively in that area.
3) There are billions of Vanguard, but only about 3000 Lieutenants. Encountering one is very rare, and they are left exclusively to Genetics (it used to be Cybers).
4) Regular humans still have a chance when facing Vanguard (and are used as infantry) if they are using high caliber bullets.
5) The gangs can be like mobs with a hierarchy, or they can be like gangs where there’s one guy who calls the shots and the others are all equal to each other.


Character structure:
Name:
Age:
Location:
Affiliation: (Genetic, Lieutenant, Military-cyber, Gang-cyber, regular human)
Sex:
Area of expertise (if genetic)/ Augmentation(s) (if cyber): this can be revealed later if you wish
Bio:
Appearance:
Last edited by PrimaryLotusUser on September 21st, 2011, 2:16 pm, edited 1 time in total.
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Postby PrimaryLotusUser » September 21st, 2011, 1:16 am

Name: James Quinn
Age: 19
location:New York
Affiliation: Gang-Cyber
Sex: male
Augmentation: twin concusor pads in his palms (basically the same thing as a breaching charge, except he has an unlimited supply and can use them in quick succession).
Bio: Has a genius IQ and is a master strategist.Is a complete pervert and mainly joined the gang(a motorcycle gang) simply because being a computer programmer for the military wasn't fun, and because he thought it would get him girls...it hasn't.
Appearance:
(his bike)Image
(him)Image

Name:Daniel King
Age:19
location: New York
Afiliation: Gang-cyber
Sex: male
Augmentations:His right eye has 10x zoom and can snap pictures. He has a cloaking device inside him that gives him(and anything directly touching his sking) active camo for about 2 minutes.
Bio:He is the perfect spy, and the perfect assasain. He would always watch movies with mobsters in them when he was a kid, and he liked motorcycles, when he heard that there were gangs that combined the two he had to get in one.
Appearance:
(his bike) Image
(him)Image

Name:Zack Ducharme
Age:15
location:London
Affiliation: Genetic
Sex:male
Area of Expertise: Melee combat/Swordsmanship
Bio:Has been at the genetics base his entire life, and is blissfully unaware of the goings-on in the world. He was trained in swordsmanship because he beat the former swordsmanship teacher of the school when he was 7. Aspires to someday test his skill against a lieutenant.
Appearance:Image
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Points: 4511.00
Posts: 4506
Joined: March 19th, 2007, 9:31 am


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